
The latest test build of OptiScaler lets Vulkan games use FSR 4 upscaling, delivering functionality AMD has not officially provided. Its Discord changelog lists v0.9.0-pre10 as having "added Vulkan w/Dx12 support – FSR4 VK w/Dx12, FSR 2.1 VK w/Dx12", as reported by Reddit user eduhfx.
OptiScaler enables upscaling and related features in games that do not officially support them on particular hardware. Installation involves copying files into game installation folders and, in some cases, editing batch scripts.
Owners of AMD RX 9000-series cards were already using the tool during the first half of 2025 to enable FSR 4 in games without an official implementation. AMD subsequently extended support, but only to games already using DX12 and FSR 3.1.
Bringing FSR 4 to Vulkan
Vulkan titles remained excluded because FSR itself does not work with that graphics API. OptiScaler works around this by sending the upscaling instructions through DirectX 12 rather than Vulkan, extending its earlier role in bringing unofficial FSR 4 support to DirectX games.
AMD's limited implementation of features such as FSR 4 and Redstone has frustrated many of its GPU users, who have instead turned to OptiScaler.

Vulkan's cross-platform support makes it common among games running on Linux. Although OptiScaler has no native Linux support, it can run through Proton and Mesa with some additional setup.
The benefit extends beyond Linux. Doom Eternal, for example, is among the games that use Vulkan exclusively or primarily, and Vulkan can outperform DX12, particularly on older hardware.
FSR 4 improves on earlier versions, especially in image quality. The source's assessment places it slightly behind Nvidia's DLSS 4.5, but with much of the gap closed. For users comfortable changing game files, OptiScaler makes that improvement available beyond the still-limited official support.
